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Gear to Glory Gets a Major Systems Overhaul
Skills, crafting, alchemy, quests, fog of war, and a full balance pass—all landed in one large systems commit.
Game DevGodotSystems DesignGDScript
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Skills, crafting, alchemy, quests, fog of war, and a full balance pass—all landed in one large systems commit.
How I automated up-axis detection in 3D animations using skeletal movement heuristics—no metadata required.
How I overhauled building placement in Civ RTS to use real 3D geometry instead of grid snaps for better collision and scalability.