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Mask Studio MVP and the First Working Character Generation
Adding real render smoke coverage, building a mask-editing tool, and getting character generation and armor to mostly work.
PythonComfyUIToolingAI3D
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Adding real render smoke coverage, building a mask-editing tool, and getting character generation and armor to mostly work.
How I overhauled building placement in Civ RTS to use real 3D geometry instead of grid snaps for better collision and scalability.